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The Captain

I created this character for SYGO studio's ongoing game development "Pirates and Plunder".
Big thanks to Rogelio III Barot for his amazing 2d character concept artwork of this main character.

I mainly used Zbrush for the sculpting, Blender for the retopology and UV unwrapping part and Substance Painter for texturing.

I really enjoyed working on this character and can't wait to make new ones soon !

Texturing with Substance Painter

Texturing with Substance Painter

Sculpting with Zbrush

Sculpting with Zbrush

Bust Turnaround

Bust Turnaround